Please make your reports as detailed as possible. If you encounter any issues, you are encouraged to submit bug reports through our issue tracker. Precompiled BuildsĪt this time precompiled builds should not be shared unless by a team member. Stable releases are made available through GitHub's release system. Usability - Built using Windows Presentation Foundation and utilizing modern UI design concepts, Assembly is both easy to use and easy to look at.Even the largest tags load extremely quickly with invisible fields enabled, and the meta editor's search feature allows users to find values with ease. Speed - Spend more time researching and less time waiting for trivial tasks to complete.And includes a system which allows users to add in support for other formats with ease. Flexibility - Assembly is capable of opening files targeted for Halo 2: Vista, Halo 3, Halo: Reach, and Halo 4.It allows users to create and distribute creative patches for game content.Īssembly was designed with three goals in mind: For Halo Online support, the most recent and active fork as of this writing can be found hereĪssembly is a free, open-source Halo cache file (.map) editor that was built from the ground up. This repository does not support files belonging to Halo Online. Assembly Multi-Generation Blam Engine Research ToolĪn Xbox 360 capable of running unsigned code is required, for Xbox 360 supported games, in order to use modifications created with Assembly.
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